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Author Topic: Prince of Java - Pulpcore Prince of Persia like  (Read 849 times)
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provenza24
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« on: February 08, 2010, 04:59:17 am »

Hi all,

i create this topic to show you my new finished game (but must remain some bugs, notice it if you found one Wink

Just to summarize, I was testing Pulpcore few months ago, which is a framework that allows you to create fast applet for 2D animations/games
In november, first just moving a sprite of the Prince of Persia on the screen, and as i'm a fan of the old game,
i asked myself why not to create mine ... and 3 Months later, i can present you what i've done !

Just some few characteristics :

- name of the Game : Prince of Java (started in November)

- developer : me (a friend help me a little for sprites desing)

- plateform : Java (eclipse + Pulpcore framework)

- In-game keys :

  left, up, down, right arrows to move the prince
  shift to make a little step on your right or left (left/right arrow + shift), to hang when you jump or climb down
  control to jump while running, or not moving (just press left/right arrow + control)
 
  escape to go back to menu
  space to see remaining time

- screenshots :






- Link to the game : http://provenza24.free.fr/Prince


If you have remarks, questions on Pulpcore, find a bug, or something to improve gameplay, don't hesitate
my mail is provenza24@hotmail.com

Hope you'll test it Wink
Have a nice day,
Franck
« Last Edit: February 08, 2010, 05:08:35 am by provenza24 » Logged
Nate
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« Reply #1 on: February 08, 2010, 05:42:14 am »

Very, very nice!! Smiley
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indexunknown
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« Reply #2 on: February 08, 2010, 06:17:52 am »

feels pretty authentic compared to original NES version.  You should definitely find the NES version music and sound effects and add them into the game. Even the animations are very much alike to the original ones, just awesome.
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Markus_Persson
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« Reply #3 on: February 08, 2010, 06:56:13 am »

Haha, cool. And I JUST started prototyping a Prince of Persia 4k game Cheesy

It plays pretty nice and seems to have the same controls as the PC version (unless I'm mistaken?), which I played a lot back in the day.
I did get teleported through a door once, though. :/

Very nice!

(Although those graphics are probably not legal)
« Last Edit: February 08, 2010, 07:01:42 am by Markus_Persson » Logged

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Mr. Gol
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« Reply #4 on: February 08, 2010, 07:27:54 am »

Could you please add another key that does the same thing as control? Control+left and control+right are already taken by OS functions, so now I can't jump Smiley
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provenza24
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« Reply #5 on: February 08, 2010, 07:44:03 am »

hi all,

thanx for responses Wink

- i don't know if the sprites of the Prince are illegal, i found it for free on the web, so don't know at all ...
http://www.yoyogames.com/extras/resource/file/san1/244/244/princespriteswb3.gif
all others sprites come from me and a friend who designed it

- i just saw the bug of the gate, in a particular case, if the gate is closing and you jump while running, a very few time you pass throuht it  Undecided i'll try to solve that

- i tried to add music and sound, but finding good sounds is not easy at all, and increases a lot the loading time of the applet due to
their size.
I wanted the applet to be loaded very fastly (the heigh of the applet is 1.2Mega without sounds ...,), so i decided to not
integrate sounds ...

- for keys, maybe i'll change a little the options to let the player defines his own keys
Control is problematic for you, shift can be problematic too ...
(temporarly i added Alt key so you can use now both Alt and Ctrl to jump)



I whish i'll time to make modifications soon

Thanx for comments !
« Last Edit: February 08, 2010, 07:47:55 am by provenza24 » Logged
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« Reply #6 on: February 08, 2010, 08:54:03 am »

- i don't know if the sprites of the Prince are illegal, i found it for free on the web, so don't know at all ...
Um, if you read the text on the spritesheet it says: 'Sprites Copyright Broderbund'  Undecided
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steveyO
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« Reply #7 on: February 08, 2010, 12:01:11 pm »


Quote
- i tried to add music and sound, but finding good sounds is not easy at all, and increases a lot the loading time of the applet due to their size.
For the music, yeah this is true but pulpcore can play .wav files easily.  You could probably add 3-4 sound effects (~10-20K each) without a significant increase in your resources size + will greatly enhance the game experience.
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« Reply #8 on: February 10, 2010, 09:37:07 am »

(Although those graphics are probably not legal)

NB : something that confuse me is that google can display all web image embedded in their web site "via the search image" without carring about copyright, and they made money with that ! world is sometime so strange.... no ?

Great game remake !! and keep your graphics :p , about pulpcore : I really love the seamless of pulpcore => Applet + no popup + nice & smooth graphics and loading , very pleasant to see such a good work !

I did such attempt of clone (just one or two screen... not as much as you !! ) nearly 17 years ago  Cry  time is going on.... anyway I did not reconise the graphics I used, I suppose that there was different graphics depending on platforms mine was looking as below (but with a different player caracter fully white dressed and without hat) :


edit : this one
« Last Edit: February 10, 2010, 09:40:56 am by DzzD » Logged

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« Reply #9 on: February 10, 2010, 11:15:46 am »

this is really nice, if it wasn't for the fact there is no sound and doubt over legality of graphics, I'd put this straight in the featured section.

also game doesn't work for me on linux, i'm guess this is most likely a file name case issue. (remember the file system is case sensitive).

get this in the console
Code:
Asset not found: ressources/images/font/smallArabian.font.png
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« Reply #10 on: February 10, 2010, 11:21:21 am »

this is really nice, if it wasn't for the fact there is no sound and doubt over legality of graphics, I'd put this straight in the featured section.

also game doesn't work for me on linux, i'm guess this is most likely a file name case issue. (remember the file system is case sensitive).

get this in the console
Code:
Asset not found: ressources/images/font/smallArabian.font.png
I got this error too in m console but all run fine
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« Reply #11 on: February 10, 2010, 12:33:12 pm »

NB : something that confuse me is that google can display all web image embedded in their web site "via the search image" without carring about copyright, and they made money with that ! world is sometime so strange.... no ?
In the US Google has come out clean with "fair use": http://en.wikipedia.org/wiki/Perfect_10,_Inc._v._Google_Inc.
In Europe (Belgium, Germany) they've been losing copyright cases: http://www.wired.com/epicenter/2008/10/google-loses-tw/
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kapta
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« Reply #12 on: February 10, 2010, 12:57:52 pm »

I got this error too in m console but all run fine

ah ok, seems just like a chrome problem then, works fine on firefox.
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« Reply #13 on: February 10, 2010, 01:12:06 pm »

In the US Google has come out clean with "fair use": http://en.wikipedia.org/wiki/Perfect_10,_Inc._v._Google_Inc.
In Europe (Belgium, Germany) they've been losing copyright cases: http://www.wired.com/epicenter/2008/10/google-loses-tw/
thanks for those precisions  Smiley

EDIT: sorry for being of topic... I recently ear that some news papers was also being "stressed" (dont find another/good word...) by the news module of google as it seems people read the headline their and never go to the website

EDIT: funny that google win invoking a "fair use", seem that google is an expert in looking cool & fair society, probably this is the new way to go for selling / advertise in our new century ...
« Last Edit: February 10, 2010, 01:25:43 pm by DzzD » Logged

provenza24
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« Reply #14 on: February 10, 2010, 01:24:05 pm »

thanx guys for suggestions !!!

sorry for linux, i don't have linux at home and didn't test the game on it, but i'll try to fix soon the little problem raised with the font to work fine on both system

a lot of people made the same remark about sound, maybe could be fun yes to add musics and sounds, but the search of free sounds takes  a lot of time ...

maybe something great too i started last month but didn"t finish would be to add ennemis and swords fights ...

About the prince sprites, is there a solution for the problem of copyright ? or the only solution is to create my own sprites Huh
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« Reply #15 on: February 10, 2010, 01:27:12 pm »

You can edit them and change them enough so it's not recognizable ... like replacing his head with a donut or a chipmunk .
it's a lot of work, but probably better than having problems ... or maybe just leave it as it is and focus on the other suggestions here Smiley
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« Reply #16 on: February 10, 2010, 01:27:15 pm »

About the prince sprites, is there a solution for the problem of copyright ? or the only solution is to create my own sprites Huh
say you are cool ... lol

more seriously maybe start by asking the owner (without pointing your game yet)
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provenza24
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« Reply #17 on: February 11, 2010, 02:16:32 pm »

hi all,

i made the fix for linux for the font but cant test ....
hope it will work !!

good night !
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kapta
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« Reply #18 on: February 11, 2010, 02:19:46 pm »

hi all,

i made the fix for linux for the font but cant test ....
hope it will work !!

good night !

yes, it does work now Smiley
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« Reply #19 on: February 19, 2010, 05:13:35 am »

A very good game, played before in a simulator. But this is the on  java ... Cheesy
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provenza24
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« Reply #20 on: February 24, 2010, 05:03:56 am »

Hi all,

i corrected the bug of the Gate (you won't pass through now when you jump and it's closing), and few other bugs like a transparence pb with columns and the prince, and spikes ...

and for the copyright problem, i had an idea and updated the game in consequence, and now it's sure sprites are not identifable  :



if you have any suggestions to improve that  ...






« Last Edit: March 02, 2010, 04:21:01 am by provenza24 » Logged
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