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September 09, 2010, 05:35:39 am *
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Author Topic: Cat On A Wire  (Read 3703 times)
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Orangy Tang
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« on: August 02, 2009, 11:37:01 pm »

As a pent-up ball of feline energy you've got to take out the birds to survive - you're on the edge, you're a... Cat On A Wire


Better info and a windows exe version when I wake up tomorrow... ZZzzzZZzzzz...
« Last Edit: August 09, 2009, 11:01:03 am by Orangy Tang » Logged

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kevglass
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« Reply #1 on: August 03, 2009, 01:11:07 am »

Awesome graphics and idea. Found it a bit hard to play - jumping felt a bit awkward but maybe thats my work machine. Will definitely try again from home tonight.

Nice work!

Kev
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CherrySlug
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« Reply #2 on: August 03, 2009, 02:36:29 am »

Good Job Tang!
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CommanderKeith
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« Reply #3 on: August 03, 2009, 05:33:48 am »

These graphics are awesome! What a transformation  Shocked

The game is fun too, I just wish the world was bigger - I ran around in the same place chasing birds for too long.
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Alric
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« Reply #4 on: August 03, 2009, 06:04:15 am »

That is really good! Nice graphics and it's playable and fun to boot.. even got good difficulty levels and online highscores.
It doesn't even feel rushed at all.
Impressed!
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SimonH
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« Reply #5 on: August 03, 2009, 06:49:20 am »

Screenshot looks great but I got a problem;
Code:
com.sun.deploy.net.FailedDownloadException: Unable to load resource: http://www.triangularpixels.com/CatOnAWire/Webstart/CompiledData.jar
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Orangy Tang
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« Reply #6 on: August 03, 2009, 07:30:29 am »

Screenshot looks great but I got a problem;
Code:
com.sun.deploy.net.FailedDownloadException: Unable to load resource: http://www.triangularpixels.com/CatOnAWire/Webstart/CompiledData.jar
Odd, I've only ever seen webstart do that on really slow connections. Does it work if you try again?

Alternatively, I've put together a windows .exe version. Download here.
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Eli Delventhal
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« Reply #7 on: August 03, 2009, 07:40:48 am »

Lots of fun, very impressive for 48h!

I earned 2850 points.  Cool
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teletubo
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« Reply #8 on: August 03, 2009, 08:02:03 am »

Wow . I really like the graphics, it does feel very dreamy. And the game is also fun to play .
But ... did I miss something or u didn't include Duke ?
anyway, thumbs up !
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Eli Delventhal
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« Reply #9 on: August 03, 2009, 09:05:51 am »

did I miss something or u didn't include Duke ?
It wasn't a requirement, just a recommendation, and whoever used Duke the best gets a special award.
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Orangy Tang
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« Reply #10 on: August 03, 2009, 09:18:09 am »

Whee! Thanks for the comments everyone. Smiley

Wow . I really like the graphics, it does feel very dreamy. And the game is also fun to play .
But ... did I miss something or u didn't include Duke ?
anyway, thumbs up !
We ran out of time unfortunately, there was going to be clothes hanging from one of the lines with a t-shirt with Duke on it. However that would have needed a chunk of code to make them properly sway and flap.
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Epitaph64
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« Reply #11 on: August 03, 2009, 10:13:59 am »

Pretty fun, and even multiple levels! Though after playing that for a few minutes, those sound effects becomes extremely annoying, haha. Great art though for such a short time Cheesy
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Alan_W
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« Reply #12 on: August 03, 2009, 10:18:07 am »

I liked the way the ropes bent as you walked along them.  Lovely artwork too Smiley
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CherrySlug
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« Reply #13 on: August 03, 2009, 12:30:12 pm »

Quote
Orangy Tang
Re: Cat On A Wire
« Reply #10 on: Today at 12:18:09 pm »
   Reply with quoteQuote
Whee! Thanks for the comments everyone. Smiley

Quote from: teletubo on Today at 11:02:03 am
Wow . I really like the graphics, it does feel very dreamy. And the game is also fun to play .
But ... did I miss something or u didn't include Duke ?
anyway, thumbs up !
We ran out of time unfortunately, there was going to be clothes hanging from one of the lines with a t-shirt with Duke on it. However that would have needed a chunk of code to make them properly sway and flap.
Quote

Actually tang I named the cat after Duke without telling you, so in actual fact the entire game involves duke, I just didnt say anything before because I didnt expect anybody to get upset over it. Damn
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Apo
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« Reply #14 on: August 03, 2009, 12:31:43 pm »

The graphics are awesome. It's easy to understand. The sounds are nice and I like the idea with the ropes.
All in all: GREAT game
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steveyO
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« Reply #15 on: August 03, 2009, 01:37:47 pm »

Pretty impressive graphics/game..
Webstart didnt work for me either (same exception as SimonH), but neither have any of the others so most likely my problem. Download worked great!
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« Reply #16 on: August 07, 2009, 11:40:42 am »

thumbed down


+
start fine
graphics +/-
originl idea


-
graphics +/-
webstart
very agressive sound
dont find it very fun
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Orangy Tang
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« Reply #17 on: August 09, 2009, 11:03:21 am »

So I had a non-techy friend who somehow had Webstart misconfigured on their mac ( Huh ) so I knocked up a native Mac version. Download link. It's the same code just wrapped up via the handy-dandy Ant Jar Bundler task.
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swpalmer
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« Reply #18 on: August 10, 2009, 06:31:55 pm »

Code:
java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.sun.javaws.Launcher.executeApplication(Launcher.java:1321)
at com.sun.javaws.Launcher.executeMainClass(Launcher.java:1267)
at com.sun.javaws.Launcher.doLaunchApp(Launcher.java:1066)
at com.sun.javaws.Launcher.run(Launcher.java:116)
at java.lang.Thread.run(Thread.java:619)
Caused by: java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1709)
at java.lang.Runtime.loadLibrary0(Runtime.java:823)
at java.lang.System.loadLibrary(System.java:1030)
at org.lwjgl.Sys$1.run(Sys.java:72)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:65)
at org.lwjgl.Sys.loadLibrary(Sys.java:81)
at org.lwjgl.Sys.<clinit>(Sys.java:98)
at org.lwjgl.opengl.Display.<clinit>(Display.java:129)
at net.orangytang.AppBase.<init>(AppBase.java:49)
at catonawire.CatOnAWireGame.<init>(CatOnAWireGame.java:30)
at catonawire.CatOnAWireGame.main(CatOnAWireGame.java:24)
... 9 more

Please include the Solaris binaries (64-bit) for LWJGL.
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Orangy Tang
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« Reply #19 on: August 11, 2009, 04:41:43 am »

Please include the Solaris binaries (64-bit) for LWJGL.

Wow, people still use Solaris? Shocked Shouldn't be too hard to add the libs though, I'll have a look at it.
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Orangy Tang
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« Reply #20 on: October 11, 2009, 12:44:37 pm »

A minor update, but Cat On A Wire has a proper webpage do-hicky now.
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Nate
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« Reply #21 on: October 12, 2009, 12:39:17 am »

Cute! Smiley 2nd place for me (second try).
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rhdxmr
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« Reply #22 on: January 30, 2010, 09:28:12 pm »

The cat is cute! Cheesy
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