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dertom
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« on: August 02, 2009, 10:53:26 pm » |
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Ok...finally I got finished. May I present:"Rocky-The illegal pool jumper" Try to bend down the pole and with getting more than 1100 points (not as said 1000 in the ingame-instructions) you will make it to the other side  I hope the applet is working for everyone. It is tested on Windows XP with Java6. At my home computer it is only working in internet-explorer!? At the office even on firefox. Let's have a try: Applet: http://thomas.trocha.com/jgo/rocky.htmldownload: http://thomas.trocha.com/jgo/rocky.zip (4mb) (Due to some problems with the applet version I was allowed to upload a not modified standalone-version)  Have a nice day, ToM
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« Last Edit: August 25, 2009, 04:19:01 pm by dertom »
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dertom
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« Reply #1 on: August 02, 2009, 11:17:38 pm » |
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1802 to beat 
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kevglass
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« Reply #2 on: August 03, 2009, 01:27:14 am » |
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Loaded fine, looks really interesting. What am I sposed to do, i press left/right ctrl when I'm told and the little bar bends down... but nothing else?
Kev
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pjt33
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« Reply #3 on: August 03, 2009, 01:39:04 am » |
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Needs alternative keys for people with laptops.
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dertom
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« Reply #4 on: August 03, 2009, 01:40:47 am » |
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With little bar you mean the pole!? Or the time-bar? @kev: Well,...yes the game is just about reaction! The faster you hit the key you should the more points you get! And only if you get more then 1100 points Rocky will make it to the pool! I know,...not the burner but hey I had only 10h time...  @pjt33: oh,..I will fix that after work! Didn't take that in account!
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« Last Edit: August 03, 2009, 01:42:37 am by dertom »
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Alric
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« Reply #5 on: August 03, 2009, 07:26:30 am » |
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That's great for 10 hours work. Seemed not to respond quick on some key presses, so I had to press the key twice or hold it down. As always with this sort of game the best part is launching him into the wall 
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Demonpants
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« Reply #6 on: August 03, 2009, 09:04:18 am » |
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Hm, didn't run on Safari or Firefox, Mac OS X 10.5.7, Java 6.
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dertom
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« Reply #7 on: August 03, 2009, 09:34:48 am » |
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@Demonpants: Hmm,..I had some problems with my firefox (windows) as well. If it is ok with the rules I will release the game as download without changing the code!? @Alric: Hehe...yes, most of the time was used for that animations! I'm always quite good in finding the wrong priorities. But for me the games is okay although in comparison with the game-masters' blockbusters it has not much gameplay  .
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Demonpants
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« Reply #8 on: August 03, 2009, 09:54:14 am » |
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@Demonpants: Hmm,..I had some problems with my firefox (windows) as well. If it is ok with the rules I will release the game as download without changing the code!? @Alric: Hehe...yes, most of the time was used for that animations! I'm always quite good in finding the wrong priorities. But for me the games is okay although in comparison with the game-masters' blockbusters it has not much gameplay  . Yeah go ahead and put in a downloadable version, just make it on your honor that it's the same.
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dertom
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« Reply #9 on: August 03, 2009, 10:58:47 am » |
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Of course,...I'm still much to tired for changing anything! The only task for today is watch football on tv (fortuna duesseldorf-hsv)  Here is the link: http://thomas.trocha.com/jgo/rocky.zip (4mb)
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Demonpants
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« Reply #10 on: August 03, 2009, 11:59:48 am » |
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Hm... Usage: java [-options] class [args...] (to execute a class) or java [-options] -jar jarfile [args...] (to execute a jar file)
where options include: -d32 use a 32-bit data model if available -d64 use a 64-bit data model if available (implies -server, only for x86_64) -client to select the "client" VM -server to select the "server" VM -jvm is a synonym for the "client" VM [deprecated] -hotspot is a synonym for the "client" VM [deprecated] The default VM is client. -cp <class search path of directories and zip/jar files> -classpath <class search path of directories and zip/jar files> A : separated list of directories, JAR archives, and ZIP archives to search for class files. -D<name>=<value> set a system property -verbose[:class|gc|jni] enable verbose output -version print product version and exit -version:<value> require the specified version to run -showversion print product version and continue -jre-restrict-search | -jre-no-restrict-search include/exclude user private JREs in the version search -? -help print this help message -X print help on non-standard options -ea[:<packagename>...|:<classname>] -enableassertions[:<packagename>...|:<classname>] enable assertions -da[:<packagename>...|:<classname>] -disableassertions[:<packagename>...|:<classname>] disable assertions -esa | -enablesystemassertions enable system assertions -dsa | -disablesystemassertions disable system assertions -agentlib:<libname>[=<options>] load native agent library <libname>, e.g. -agentlib:hprof see also, -agentlib:jdwp=help and -agentlib:hprof=help -agentpath:<pathname>[=<options>] load native agent library by full pathname -javaagent:<jarpath>[=<options>] load Java programming language agent, see java.lang.instrument -splash:<imagepath> show splash screen with specified image -bash: libs/jinput.jar: cannot execute binary file -bash: libs/jme.jar: cannot execute binary file -bash: libs/jme-ogrexml.jar: cannot execute binary file -bash: libs/jme-awt.jar: cannot execute binary file -bash: libs/jme-game: No such file or directory -bash: libs/jme-model.jar: cannot execute binary file -bash: libs/lwjgl.jar: cannot execute binary file -bash: libs/lwjgl_util.jar: cannot execute binary file
That's after cd-ing into the rocky directory, and getting rid of an extra semicolon you had.
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dertom
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« Reply #11 on: August 03, 2009, 02:36:46 pm » |
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Well,...ok! I made the linux batch blind (cause I had no linux working at the moment) and that was the problem! Linux uses : as seperator instead of ;
Ok,..that's it for me! It was a pleasure to compete with the best! Next time I will get minimum two thumbs up! *lol*
Adios...
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Demonpants
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« Reply #12 on: August 03, 2009, 02:58:48 pm » |
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Even when I do: java -Djava.library.path=./native_libs -classpath libs/rocky.jar:libs/jinput.jar:libs/jme.jar:libs/jme-ogrexml.jar:libs/jme-awt.jar:libs/jme-game states.jar:libs/jme-model.jar:libs/lwjgl.jar:libs/lwjgl_util.jar org.tomtro.inpool.Inpool
It gives me: Exception in thread "main" java.lang.NoClassDefFoundError: states/jar:libs/jme-model/jar:libs/lwjgl/jar:libs/lwjgl_util/jar Caused by: java.lang.ClassNotFoundException: states.jar:libs.jme-model.jar:libs.lwjgl.jar:libs.lwjgl_util.jar at java.net.URLClassLoader$1.run(URLClassLoader.java:200) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:188) at java.lang.ClassLoader.loadClass(ClassLoader.java:319) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:330) at java.lang.ClassLoader.loadClass(ClassLoader.java:254) at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:402)
Implying that it doesn't like those : 's after all... 
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dertom
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« Reply #13 on: August 03, 2009, 03:21:53 pm » |
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maybe it is because of the space between :libs/jme-game states.jar:
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Ranger
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« Reply #14 on: August 03, 2009, 08:39:49 pm » |
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Worked great for me. Great gfx. Game play was a little on the simple side, but awesome job for the amount of time.
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Demonpants
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« Reply #15 on: August 04, 2009, 08:46:41 am » |
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maybe it is because of the space between :libs/jme-game states.jar:
Good call, I didn't see that. Yup, that did it. java -Djava.library.path=./native_libs -classpath libs/rocky.jar:libs/jinput.jar:libs/jme.jar:libs/jme-ogrexml.jar:libs/jme-awt.jar:libs/jme-gamestates.jar:libs/jme-model.jar:libs/lwjgl.jar:libs/lwjgl_util.jar org.tomtro.inpool.Inpool
Although amusingly enough I have no right control so I still can't play on this computer.  I'll plug a keyboard in later.
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Demonpants
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« Reply #16 on: August 04, 2009, 09:50:11 am » |
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I was finally able to play it - got 1704 the second time I tried.
The gameplay is a little too simple for the length of time it lasts - either make it a bare bones game where you only have to press like three different times, or increase the complexity, maybe making it like Simon Says or something. Basically the build up was not worth the payoff.
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DzzD
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« Reply #17 on: August 07, 2009, 11:32:30 am » |
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thumbed down
+ original idea applet
- two security popup graphics no sounds long loading before start not polished
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