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Author Topic: Battlement - action/strategy multiplayer game of teamwork  (Read 358 times)
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Dathgale
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« on: March 19, 2010, 01:38:53 pm »

Hello. I'd like to showcase my Java applet, a multiplayer action/strategy game called Battlement. It's been in development for about a year and I've received lots of positive feed back about it.

Battlement is a grid-based game - you press the arrow keys to move from tile to tile, spending one energy per tile. You regain 2 energy per second up to a maximum of around 7, depending on your class and abilities. Melee weapons are used simply by moving against the enemy. The damage done is dependent on your weapon, your opponent's weapon, and your opponent's facing. It's relatively easy to learn, but hard to master.

You can play here: http://battlement.hostcell.net/ Feedback is appreciated.

« Last Edit: March 19, 2010, 07:10:43 pm by Dathgale » Logged
Xyle
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« Reply #1 on: March 19, 2010, 08:51:14 pm »

I've gotta say, this was extremely impressive. Graphics were great, the interface was very good and the gameplay was creative. Its not very often you see multiplayer applets and you did a great job with this one.

Well done!
 Grin

1 thing you may look at adding is a score board. Maybe show the connected users a Kill/Death score and maybe a win/loss score.

I had a great time and I definitely bookmarked the site.

Thanks!
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Dathgale
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« Reply #2 on: March 22, 2010, 01:48:38 pm »

1 thing you may look at adding is a score board. Maybe show the connected users a Kill/Death score and maybe a win/loss score.
That's already on the to-do list. The scoring will attempt to measure your skill based on wins and losses. If there were anything based on kills, players would spend less time playing the game the way it's intended in order to artificially increase their rating.
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