Beautiful game. Particles are lovely, different enemies are nice and it all feels very polished. It seemed a little bit easy as it stands tho, I got bored before I died. Need to have to move more.
Loving it so far tho!
Kev
Thanx Kev, actually started up game programming, reading your space-invaders tutorial to get an idea of game programming basics :-)
Added some multiply pick-ups to the game, when enemy sprite dies a token is left, take the token and 0.2 is added to your your multiplier.
Multiplier is used to calculate enemy point. Destroyed enemy score=score * multiplier.
This way the player is forced to move, and will hopefully make the game more enjoyable.
Its late now, got it working... but need to optimize it tommorow, some slowdowns, but plenty of room for optimization, just need to start looking for it :-)